One of the most divisive elements for gamers surrounding the upcoming launch of the PlayStation 4 and Xbox One revolves around screen resolution, especially in games like Call of Duty: Ghosts. The Activision shooter runs at a native 1080p on PS4, but only 720p on Xbox One. Speaking with Sony president Shuhei Yoshida at a PS4 review event in New York, he said that there’s a practical reason developers aim for 1080p: “I don't think any team is just fixated on 1080p, it's just one of the options...but [1080p] games allow you to be more precise and a better gamer. That's clearly the benefit.”
Yoshida offered an example focusing on Killzone: Shadow Fall. “You immediately notice the difference compared to playing most games on PS3, like [the original] Killzone which was rendered at 720p. You can clearly see the enemy in the fog, and with the accuracy of the DualShock 4 dual analog sticks, you can aim and shoot at enemies with pixel-perfect accuracy.”
Posing the same question to Mark Cerny, lead architect of the PS4 and director of Knack, he said, “Resolution does make a difference. One point of confusion is that people say, ‘Oh, you won’t notice the difference because you can’t resolve individual pixels unless you’re very close to the TV set.’ But even if you take a 1080p image and scale it down to 720p, it looks better. That’s called supersampling. It’s a very specific quality graphics technique.”
“In Knack, for example, there is no 720p mode,” he continued. “If you’re playing on a 720p HD TV, we’re just scaling the 1080 down, and it looks better than if we had produced that image at 720p. All of the details of the scene are much more visible as a result.”
Ubisoft's Splinter Cell: Blacklist has sold around 2 million copies to date, the publisher announced today during a financial call discussing results for the latest reporting period, where the French company posted a loss of $83 million.
Also during the call, it was revealed that Rayman Legends has sold close to 1 million units so far. The game was also confirmed for a release on Xbox One and PlayStation 4 in February.
Both Splinter Cell: Blacklist and Rayman: Legends failed to meet initial sales targets, Ubisoft said last month, though it is not clear if that remains the case.
Ubisoft management also said during the call today that the company expects combined Xbox One and PlayStation shipments to reach 10 million units during launch period. This is the same figure that Electronic Arts is holding to.
Lastly, Ubisoft said South Park: The Stick of Truth, which was recently delayed to March 2014, is expected to sell 1-2 million units.
Retailers Wal-Mart, Best Buy, and Target have announced their spread of Black Friday gaming deals, joining GameStop and Toys R Us, which disclosed their promotions earlier. Hardware and software deals abound at all three retailers, though shoppers hunting for an Xbox One or PlayStation 4 should expect to pay full price.
Check out the highlights below and be sure to click through for the full ads. Black Friday marks the unofficial start to the holiday shopping season and traditionally begins on the day after Thanksgiving. However, many retailers now start their deals on Thanksgiving Day.
Separately, Target is offering a buy two, get one free deal on a selection of more than 1,000 games this week, including PlayStation 4 titles.
Wal-Mart (opening at 6 p.m. on Thanksgiving Day)
Best Buy (opening at 6 p.m. on Thanksgiving Day)
Target (opening at 8 p.m. on Thanksgiving Day)
In this case, those platforms would be PlayStation 3 and PlayStation 4.
The image also states that Ground Zeroes will feature multiple missions in addition to side-ops secondary missions. Konami has not announced exclusive content for Ground Zeroes or any details on secondary missions for the game.
Ground Zeroes will be released on current- and next-generation consoles for $30 in spring 2014. No release date has been announced for The Phantom Pain.
A Konami representative was not immediately available to comment on the PlayStation-exclusive content for Ground Zeroes.
The game runs on the Fox Engine and features a day/night cycle, as well as dynamic weather conditions that affect gameplay. Missions are designed to help players understand the game's new control and gameplay mechanics.
Playstation 4 Launch Coverage
The time you have been patiently waiting for has finally arrived. The Playstation 4 launches this week and we have got you covered! Join Danny O’Dywer and Chris Watters in a six-hour live stream starting tomorrow Wednesday at 6am PT! Tune in for a first look at the PS4 and for a chance to win awesome prizes.
The collection is $10 and features more than 200 songs totalling over 3.5 hours of music. In addition, album purchases come with a battle game music track from the Pokemon Origins animated show, which begins airing November 15 through Pokemon TV.
What's more, Pokemon X & Pokemon Y: Super Music Collection also features five bonus tracks from Pokemon Red and Pokemon Blue from original composer Shota Kageyama of Game Freak.
This album marks the first time The Pokemon Company has officially released Pokemon music on iTunes. Soundtracks for various other Pokemon games (listed below) will be released in 2014.
Pokemon X and Pokemon Y were released last month and sold a combined 4 million units in two days.
According to Ubisoft CEO Yves Guillemot, PlayStation 4 preorders may be ahead of Xbox One. Asked during an earnings call today if Ubisoft had concerns about demand for the Xbox One being light at launch, Guillemot said the Xbox One will be a hit this holiday, even if preorder figures don't match the PS4.
"What we see is that there is a good preorder list on that machine. Even if the PS4 is in front in terms of preorders, we see lots of improvement in the preorders that are coming on [Xbox One]," Guillemot said. "So no, we are not worried at all. We think it will be a big seller as well."
In August, Sony officially disclosed 1 million preorders for the PS4. A company executive later described reservation totals as "breathtaking highly."
Meanwhile, Microsoft has not announced preorder numbers for the Xbox One, but did say in September that demand for the system has been "overwhelming," with preorders pacing ahead of the Xbox 360 over the same time period.
The PS4 launches on Friday, November 15, while the Xbox One will be released a week later on November 22.
Industrial Light and Magic will be making the orcs for the film that's being touted as an orcs. vs. humans "origin" story set in the Warcraft universe. Visual effects supervisor Bill Westenhofer says they're going for an "Avatar meets Game of Thrones" style and the movie will use a mix of live-action and CGI. But other than those details and a mood trailer shown exclusively at Comic-Con 2013, Blizzard has been as secretive about the Warcraft movie as any of their in-development games.
Even with all the big (and small) news from Blizzcon, we didn't learn anything new about the in-development MMO Titan. But then, their current MMO juggernaut, World of Warcraft, does still have over 7 million paying subscribers.
With just days to go before the PlayStation 4 is released in North America, Sony has come out to say meeting analysts' sales estimates of 3 million units by year-end won't be a problem.
"We're very comfortable with it," SCEA CEO Jack Tretton told Bloomberg. "I'm excited about next week to be able to talk about what was sold as opposed to what we may sell."
Tretton added that Sony will have "adequate" supplies of the $399 PS4 through the holiday season. He also confirmed that Sony is sticking by its projection to sell 5 million PS4s by the end of March, 2014.
"This is a marathon, not a sprint, but getting out to a nice start is a good thing," Tretton said. "That hurdle has been cleared. We're very, very confident we're in great shape."
The PS4 will be released in North America on November 15, followed by Europe on November 29. In all, the PS4 will be available in 32 countries around the world in time for the holidays.
Watch Dogs and The Crew, two next-generation games Ubisoft delayed last month, are progressing "very well," CEO Yves Guillemot said today during an earnings call.
Guillemot went on to say that the development teams are "really happy" to take advantage of the extra development time so as to achieve "very high quality games."
In the case of Watch Dogs specifically, Guillemot said the delay should allow the game to be a top-seller in 2014. "And so we are confident with the game and its ability to be one of the best sellers of next year," Guillemot said.
Watch Dogs was scheduled as a launch title for the PlayStation 4 and Xbox One, before Ubisoft delayed the game to spring 2014 in October. Guillemot said previously that the game's delay will give it "far bigger potential" at launch.
As for The Crew, it never had an official launch date, but was also delayed in October to sometime in Ubisoft's upcoming financial quarter, meaning the earliest the game could be released is April 1, 2014.